mechwarrior 5 ams. ECM is also good at info denial, but it can be easily cancelled by PPCs, UAVs, NARCs, and Active Probes, first two are especially common in a QP match. mechwarrior 5 ams

 
 ECM is also good at info denial, but it can be easily cancelled by PPCs, UAVs, NARCs, and Active Probes, first two are especially common in a QP matchmechwarrior 5 ams  This speedy and stealthy Mech can carry a heavy PPC and three medium lasers, giving it some good damage output at several ranges

Please note that in order to patch the game the Epic Game Launcher may require an amount of available disk space greater than the actual size of the patch, typically an amount equal to the size. It also means it's a good idea. gamer3213000. Victor Dragonslayer and Basilisk are pretty damn solid. Insano-Man Jun 6, 2022 @ 8:08pm. New Icon for Thug (thanks to Xalibur75) - Removed stealth armor quirk and added stealth armor equipment to every Mech that should have it. My most successful (and enjoyable) mech so far is the Cyclops hero. To find out more about each Mech weight class, click the links below: Light Mechs; Medium Mechs; Heavy Mechs; Assault Mechs; Light Mechs - MechWarrior 5 Mech stats. Probably one of the better options for Quickplay on this list. Apply. I'll update as I play through my Steiner toon. boris. The YAML-Mech-Update only has a bunch of visual (e. But when it happens it means they you've shot down A LOT of missiles. For starters, this mod unlocks the full potential of the mechlab, allows. ; From MechWarrior 5: Heroes of the Inner Sphere Expansion Pack:. Does it only work for the individual mech or does it work on missiles in the area. I often put an AMS on my assaults and heavy, even if it's just 1. 132. Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5 Mercenaries, stompy robot games by PGI. Bug Fixes. chevron_right. Difficulty is tied to pilot level, not just equipment. Just remember though everyone,AMS weighs . Nice rewards for what was actually a very easy mission set. MechWarrior 5: Mercenaries. Despite conventional thought, these Engines. AMS (anti-missile systems), EW slots (Electronic warfare, screwing with radar and locking capabilities, as well as messing with enemy missile spread). Compatible with game version 1. BeetsbyGreens • 2 yr. I personally believe that Artemis is worth it on IS Mechs. I've tried stripping them all and re-equipping, I've even bought brand new mechs and. Look for rare weapons in industrial hubs, if they sell the AMS system they also sell ammo for it. Enemy accuracy is a bit opaque. MechWarrior 5 loosely splits up into a handful of mission types. Structure: 269. 59,99 €. Honestly, Mechwarrior 2 was the first game I ever played on PC back in the 90's and damn this game just trashes the whole series. Many of the gameplay changes are inspired by the Battletech tabletop games or the massive amount of lore surrounding the Battletech IP. 0. Looking for the Marauder 2 5A an I need to know the timeline (year) an where it's popping up aka (hubs) please help! On MechWarrior 5 console Reply reply DougS2K • •. 18, you could not disable AMS at all, so I made a boolean to set it to disable if you set it disable in the menu. Heavy might be worth the tonnage (if you have fast heavy no, slow heavy yes) Medium/light Not worth it. The Spider Anansi offers twin AMS to keep it safe from enemy missiles and just enough firepower to out-fight other light mechs without too much trouble. Our first few tips are to tell you what kind of game MechWarrior 5: Mercenaries is, the game modes that are available, and the mission types for completing contracts. Under normal circumstances, likely not because they require specific hardpoints just like the Superchargers, when factoring in mods like YAML, well it might be able to do both though the MASC will cause possible damage to your mech's legs by pushing the engine beyond its capabilities. Heat Management: Lowers heat cost from all weapons and increases cooling speed. Manage an expanding mercenary company. 0. If you salvaged AMS on. The Light class of MechWarrior 5 Mechs are normally the speedy support units in your Lance. Note that the first three. search. First, let’s take a look at a Single Heat Sink. hero spider has two ams #3 < > Showing 1-3 of 3 comments . Members Online • [deleted]. Level entire cities and decimate the enemy in your BattleMech. ウィッチ(?. I've tried just about everything other than starting a brand new career and gathering equipment again. You will get a lot of normal ammo as post mission salvage opportunities (missiles, MG, AC). Package 4: All normal Ammo 5200 and all half Ammo 2600. I have been using this switch as a tactic to go kill the artillery myself with the faster mechs. Yet Another Mod question. Mechwarrior 5 time period: 3015 to 3049. The game continues the events of the entire series and offers to plunge into a series of new battles in a remote sector of space. BUT! the LRM 10 will do half, and the 15: 2/3 and 20: 3/4. #7. This. If you change your mod load orders, ensure that the compatibility pack loads before any of the mods that depend on it. Mechwarrior 5 Best Mechs – Tier List – Every mech ranked from tier S (Best Tier) to Tier E (Worst Tier) in an updated Tier List. How to play – MechWarrior 5 tips. I'll give you a rundown of the build and what it is mad. Still I'm not sure if the Laser AMS is worth the loss of a Streak6. Just find some large clusters that you can reveal all at once and go there. Ammo Weight System was developed during the evolution of Mech industries, it has the ability to reduce the weight of carried ammo. Archer 2R: Torso Mounted Missles and fast moving arms with 2 Lasers each. The Stalker 3FB is a reliable assault 'Mech that's excels at any range. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. AMS - posted in MechWarrior 5: Mercenaries: I got 4 Atlases with AMS and it says the AMS is jammed. it's a zigzag of 5 star systems and they will frequently spawn those mechs. there is a ams and ecm firestarter. 5 damage per salvo base. close. This gameplay tutorial for Mechwarrior Online shows you how to utilize your Mech to it's best extent. As far as I know AOE damage has this quirk that I damages everything. Large version of all 3 weapon types, and ams. 37 ; Time Sort by. The model is both modeled and textured by the talented Alan Yeoh. 1. ElecManEXE • 4 yr. Though I can't imagine it'd even be all that useful since the AI can't use LRMs worth beans anyway, so its a bit of a waste to mount an AMS to counter a weapon system that's already the least threatening thing on the battlefield. . Either as a group, or single pilot. Though the base game has issues it's an exellent platform for modding for years to come. AMS hits missiles. Its effectively "less damage taken" It reduces the enemies. The PPC can be replaced for a Large Pulse and the small lasers are optionally replacable for more Ammo for the MRM. I tend to make the Victor Hero Mech mission ASAP and use that as a standard support/jumpjet. 0. finished twentieth campaign mission Turn and Burn (difficult level 95) just running like a madman shooting at every building while the lovely atlas just slowly takes enemy fire. Our achievement list contains a full list of all secret achievements in MechWarrior 5: Mercenaries. Note: vanilla AMS keeps shooting when mech is shut down. You can dodge LRMs in an assault if you are in range of a mech with an ecm (within 150~m of a mech with ecm, unless your mech has it). Submitted 5 January 2021 by Tarogato GrimMechs has gone a year and a half without updates. The following list contains a total of 559 equipment assets from Mechwarrior 5 with Yet Another Mechlab using the following additional mods: ; Yet Another Equipment Collection. How to Install MechWarrior 5 Mods. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. The EW Countermeasures are described as a prototype and are probably available earlier in the. Also, as far as I know, all of the YAML companion mods are fully compatible with coyote's. yrrot_7 Jun 20, 2021 @ 2:11pm. Flamer. This mod re-balances weapons to be as evenly-performing as possible; fixes mistakes and bugs within the vanilla game; generally enhances weapon potency and performance; and adds new weapons that fill specific and unique combat roles not covered in the vanilla game. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. StarMapMouseOver_V3_07 - Logos. 25. A lot of times they will incorporate "lost technology" into them such as double heat sinks or electronic warfare equipment. 351. #15. MWO-style Mechlab with all missing MWO Mech variants and weapon and AMS hardpoints. Fully unlocked, MWO-style Mechlab, with all missing MWO Mech variants and weapon and AMS hardpoints. Fair and balanced. Decreased LAMS heat from 3 to 2/s. Tiers range from from 1 to 5, and Tier 5 equipment performs very well. The Hunchback line of 'Mechs is well rounded, with models that specialize in missile, energy, and ballistic weapons. Agreed; missile boats were almost always my number 1 priority to kill. What it seems to indicate is that AMS deals damage in 0. MWO-style Mechlab with all missing MWO Mech variants and weapon and AMS hardpoints. Display. 1. That small 30tons mech is a wonder with double AMS for doing raid mission. This takes 5 seconds, afterwards your mech will stand and you will be immune to gryo damage for 15 seconds. * Add collumns to count efficency with double heatsinks * I may be wrong but until we can't add >0 <1 of heatsink we also cant operate of heat tonnage like 2,5 and it should be 3 instead (rounding to a larger). Use the computer station next to Fahad in the mechs bays. Whether you need help with entry level mech builds, would like to share your own creations, or wish to have a discussion about game mechanics, we've been the. Champions of the Realm, a free-to-play, competitive multiplayer, first person shooter for Windows, PlayStation 4/5, and Xbox, developed by Evil Mojo Games and. Has mostly all weapons up to 3070, including all LBX, Ultra, Rotary and Light Autocannons, Light, Heavy and Snub Nose PPCs, Silver Bullet, Light, Heavy, Improved Heavy Gausses, MRMs, Streak SRMs, ER and X-Pulse Lasers. All vanilla game savegames and mechs / loadouts will be upgraded with new Slots and. 1 Mechwarrior 5 Best Mechs – Tier S; 2 Mechwarrior 5 Best Mechs – Tier A; 3 Mechwarrior 5 Best Mechs – Tier B; 4 Mechwarrior 5 Best Mechs – Tier C;AMS/LAMS: shoots down missiles. ago. 2. Added: Mod Option "yamlMaxEngineRating" and new mechs. it gets harder on lower tonnage mechs so not ever mech will have one. MWO-style Mechlab with all missing MWO Mech variants and weapon and AMS hardpoints. MechSpecs is a community for every level of MechWarrior Online fan. 3MB ; 4. BUT! the LRM 10 will do half, and the 15: 2/3 and 20: 3/4. You are limited to what you can customized based on the available slot type each mech has. Atlas AS7-K: Fixed an issue where the AMS particle effect was appearing under the left torso by the waist. Our MechWarrior 5 Mercenaries trainer has over 9 cheats and supports Steam, Epic Games, and Xbox. Fixed Cap PPC tags / LosTech status. Each weapon uses different kinds of ammo which are designated by color: Energy (Blue), Missile (Yellow), Ballistic (Purple),. The range of the AMS is 120m optimal 240m max. I think your best bet will be visits to high level Kurita or Steiner Industrial Hubs. Click to begin downloading the installer [60 MB] System requirements. Kind of a “duh” moment, but one that needs to be said out loud. Uploaded: 24 Jul 2021 . 5k-- Yet Another. All Mechs have at least one AMS. Full mech list. I thought it'd be great in a small ballistic slot on say, a Mauler. close. If it helps, the one place I can reliably get the Dragon and the Champion is the DCMS space to the right of the frontlines whenever I play campaign mode. Black Knight. I sat down fully expecting to love this game right from the start, but it gave me a rough first impression. It takes both your legs being taken out to down your mech. Adds new tank and VTOL variants. 125 missiles/sec at a maximum range of 250 meters. The Tiamat Class Pocket WarShip is a Jihad era DropShip designed originally by the Word of Blake. Updated Dec 13, 2022. Also, I found AMS working better when the missiles aren't targeting you; missiles coming in and flying away means doubled reaction time, thus doubled protection. Mammoth-Man1 • 2 yr. At the moment I'm rocking SRM16 and 2Mlas, with a top speed of 105 it's nice to core stuff from behind. Show. Adds new tank and VTOL variants. Later on the grasshopper with it seems pretty common. ago. Also its for the Locust Hero Mech, getting because I need a light weight mech for lower tier missions as most I have are heavy and will be piloted by AI normally. 5784-3653-4341-0709. MechWarrior 5: Mercenaries. 43. ECM: LRMs have more dispersion when trying to hit you, and have worse tracking. MechWarrior 5: Mercenaries. No no penalty, but MWO is a a heat management stat that has some whack calculations and MW5 is a solid number of how much heat per second your mech will cool, is you have 4 LL at 10 heat each with 5 second cooldown, you would need 8 cooling per second to shoot them non stop, realistically tho 5-6 should be good cooling for most combat scenarios Download 83 Collections for MechWarrior 5: Mercenaries chevron_right. In vanilla MW5, how do you get ams hardpoints? I figured some mechs would come with them, but it's january 3034 and while I've found a single AMS system, I haven't found any mechs that can mount it. Download game. Press the Tab key to open the hub, then select the Battlemechs tab. Cannot melee. Unlike internal combustion engines, Fusion Engines generate power by fusing hydrogen isotopes ( 1 H) much like the center of a sun. There is not very many mechs that have ams. Also, having an AMS on the squad is always neat. Its quite good if you like to run up to people and give them a damned good fisting. 3MB ; 4. cored mechs are rarely salvageable, unless you got a lucky hit on the gyro. Standard ECM is however very heavy, so at the start only have 1 ECM mech, perhaps even combined with an AMS slot, depending on the models and mods available. ECM is also good at info denial, but it can be easily cancelled by PPCs, UAVs, NARCs, and Active Probes, first two are especially common in a QP match. 132. AMS is like ammo or heatsinks, except that it can't be in the legs. The AMS is tied to a mech's or vehicle's basic targeting. A corporation comprised of the greatest minds in physics and engineering, we endeavour to continuously bring the most advanced equipment and weaponry to the field. - DSY-005 & 6 - display their name correctly in menus "Dragonslayer DSY-00#". Humanity has colonized thousands of systems across a vast region of space splintered by centuries of conflict. { "weaponGroupName":. Though I can't imagine it'd even be all that useful since the AI can't use LRMs worth beans anyway, so. 5) Center torso. 132. Look for rare weapons in industrial hubs, if they sell the AMS system they also sell ammo for it. Here's the selection of potential next mechs that I'm working on modding into Mechwarrior 5. At least for IS Mechs there is no real advantage in using LAMS. If you have a dual AMS Catapult, you can try running at least 1 AMS on your other 3 lancemates for a total of 5. PC. Hear the sound of AMS, the best visual components, more impact. But by the way, I have long wanted to talk about this. Don't forget weapon spread, travel speed, burn time, lock-on, ammo usage, etc. The AMS is a blink and you'll miss it system. V 1. If you salvaged AMS on the field, remember to pick up ammo from the list. Heavy. The 5 though, it's just 2 tons. Yes LAMS is better. The AMS is a blink and you'll miss it system. It comes to the party with an Ultra AC/5 in the right arm and a Large Pulse Laser in the left arm. With that 3015 start date I think we start technically at the tail end of the 3rd Succession War and given how much time seems to progress just playing the campaign (I think it's been 20+ years for my. To take advantage of the max armour is completely up to the player and their loadouts. 0. Mechs with just the arm slot dont show the ability to map melee in the weapons groups. No no penalty, but MWO is a a heat management stat that has some whack calculations and MW5 is a solid number of how much heat per second your mech will cool, is you have 4 LL at 10 heat each with 5 second cooldown, you would need 8 cooling per second to shoot them non stop, realistically tho 5-6 should be good cooling for most combat scenariosDownload 83 Collections for MechWarrior 5: Mercenaries chevron_right. AMS shoots down twice as many CLRMs than IS LRMs on average. 1 Energy, 1 AMS 1 Energy 1 Energy 2 Energy FLE-15 20 170 No No No - 1 Energy, 1 Ballistic 1 Energy, 1 AMS 1 Energy 1 Energy 1 Energy, 1 Ballistic FLE-19 20 170 No No. All Mechs have at least one AMS. Not 100% sure about the non hero mechs, but it seems like those are just area level dependent. Subscribe. The following list contains a total of 1,077 'mech variants from Mechwarrior 5 with Yet Another Mechlab using the following additional mods:. 25%. Overview []. You should't often need more than a half ton, even running 4 MGs on a firestarter. Evasion: Reduces enemy accuracy. Started seeing them around rep 9 in House Marik space. Seems the AI likes to fire individual missile racks, and while the visual and sound effect remained the same, I at least felt like the damage being taken was reduced a fair bit. Soda sipper Oct 30, 2021 @ 10:30pm. Really! That small 30tons mech is a wonder with double AMS for doing raid mission. Download the PDF file and get ready to conquer the Inner Sphere!Like + and ++ from Battletech. Mammoth-Man1 • 2 yr. Best. At least for IS Mechs there is no real advantage in using LAMS. Contents. A pair of Atlas Ks armed with Gauss/PPCs/LRMs/MLs/TAG /AMS and a Stalker 3H (I think its the 3H) armed with TAG/2x LRM ST-5s/2x LRM ST-20s are fantastic teammates for. They trade speed and maneuverability for firepower and armor. Heavy might be worth the tonnage (if you have fast heavy no, slow heavy yes) Medium/light Not worth it. After this post I salvaged an Orion with all its T4 weaponry intact and outfit Rifleman, Phoenix Hawk,. I was tasked with creating the 3D art work and adding it to Mechwarrior 5. Link to Alan Yeoh's work here and if you want to give him a tip, here's his Paypal to donate to: yeohkheren@gmail. Greetings Mercenaries! Patch Date and Time - 17 DEC 2019 @ 12PM PST. MechWarrior 5: Mercenaries. If you want to use a big AC or Rifle, or a PPC or Large Laser, well, you have to have a place to slot it on the mech. Over 60 tons you should be able to invest 0,5-1,5 tons of teamutility, and if you dont want ams, take at least a bap or light-cap. 1 - for MW5 version 1. Armor: 512/538. I think the big issue is they added so many ams slots on mechs in mwo for balance but in mw5 and battletech it's not a common thing to run into. Last pre-DLC3 version. The only place where picking even one AMS whenever you can is a bottom of Tier 5 (still very arguable). - Added some more skins to Valkyrie, Hornet and Mongoose. Viewing: Pages 1 ; 2 ; 3. The first way is likely going. Tanks have armor, hull and turret components. Fully unlocked, MWO-style Mechlab with all missing MWO Mech variants and weapon and AMS hardpoints. file size 119. Technically you can call them traps since you don’t know which vehicle or building will just explode or just get squished. Members Online. 3. 2. - Polished MGEP trail. 5k-- Yet. Officially announced on 16 April 2020, Heroes of the Inner Sphere is the first DLC for MechWarrior 5: Mercenaries. Mad-3r -- dual er ppcs, ac-5 bf, mls Also try ERLL x 2, MLs, and ac-10bf. Founded in 2000, Piranha Games is an action gaming studio with unparalleled experience developing licensed products for big-name franchises, including AAA licensed titles such as; Need for Speed: Undercover and Duke Nukem Forever. That bad boy does a lot of shotgun damage. Who We Are. - features versions of the chassis that you can also get as some loot drop or purchase on the market. Supports vanilla savegames and mech mods. Mechwarrior 5: Clans Steam page is up: Elaborate Clan Smoke Jaguar mission campaign, 5 player co-op, new Clan mechlab, Clan mechs, and more r/Mechwarrior5 • Reminder: I've made a collection of all 19 of my mech mods for Mechwarrior 5 with more coming in the future Red - AMS weapons - designed specifically to destroy enemy missiles. 1) MechWarrior 5: Mercenaries is a futuristic shooting game where the aim is to complete missions by destroying enemy Mechs, tanks and aircraft. The Spider Anansi offers twin AMS to keep it safe from enemy missiles and just enough firepower to. 315. 1 - for. 50. MechWarrior 5: Mercenaries; High Reward Quests; Topic Archived; Product Deals. To be fair, you can say the same for Mechwarrior Online itself. 39. If you use the "view intel" button on a system, you will find a list of the 'Mechs you are likely to find in the area, along with which factions are fielding them and at what frequency. 1273. Games. Download 81 Collections for MechWarrior 5: Mercenaries chevron_right. MechWarrior 5: Mercenaries. The base will have a health bar that decreases any time a structure within it takes damage. Description. Really wish instead making a DLC focused on melee weapons they had done a series of canteena missions that would allow you to modify the mechs. 3) Legs can be a good option because lose of a leg in this game is not that detrimental. json property integer maxEngineRating. The following list contains a total of 559 equipment assets from Mechwarrior 5 with Yet Another Mechlab using the following additional mods: Yet Another Equipment Collection (by truegerich ) Abisha, on 24 March 2018 - 03:28 AM, said: AMS is worth it's tonnage on assaults especially the laser version. Majority of audio files for the game have been replaced with Mechwarrior Online audio with some tweaks and editing to make them work. Fanatical. The file Yet Another Mechlab v. 1. Refine. Requirements. The Urbanmech UM-K9 :D. 5k-- Yet Another. The year is 3015. Large lasers for tanks and helicopters, and the cannon for everything else. StarzZapper. Make sure your mechs dont have melee and ams slots, then fill all other weapon slots with tier 4/5 weapons as on the video. Order. Because of the Jump Jets IMHO better as MRM Mech. Absolutely. My thoughts exactly. Replaces the MW5 Mechlab with an MWO-like, fully unlocked Mechlab, a re-imagination of Reloaded. Supports vanilla savegames and mech mods. I'll give you a rundown of the build and what it is mad. 2. AMS is a fairly new and advanced item during the time period of this game 2015 to 2049. Halfway between MechWarrior 5: Mercenaries' procedurally generated Contracts and the story-progressing Campaign Missions, High Reward Quests (HRQs) are scripted missions with increased difficulty and enhanced rewards. . (MS) tested it. close. This download modifies the base. close. de], the optimum is 165m while the maximum is. Expands the hard point customization of mechs. de]. Thanks in advance for the info. to. Two AMS provide superior missile protection. To purchase the Add-On you must buy a Pack. The year is 3015. With mods, especially YAML, you can basically make any mech exceptional however, so you have much more freedom when building stuff. After every MechWarrior 5 mission, money is deducted from your total based on received damage. In vanilla MW5, how do you get ams hardpoints? I figured some mechs would come with them, but it's january 3034 and while I've found a single AMS system, I. Install Guide. 1 shot. The BattleMechsavailable in MechWarrior 5: Mercenariesare based off the designs developed by PGIfor MechWarrior Online, utilizing the same models with. Well, yes. ECM: LRMs have more dispersion when trying to hit you, and have worse tracking. Prior to 2. While not consistent you can typically find a Crab on Terra, in particular the 27 models which are Star League models which are worth getting. Abisha, on 24 March 2018 - 03:28 AM, said: AMS is worth it's tonnage on assaults especially the laser version. SYL. I forgot to set the default value to enable though when the AMS is created though, so it started out as disabled even though the menu showed it enabled. Holy shit Mechwarrior 5 is a steaming pile of crap. This means that AMS and ams capable mechs are going to be rare. The first way is likely going to be your go-to method of working with your mechs, but all three methods reach the same place. Legend - DC = Draconis Combine, FWL - Free Worlds League,. It's just so time and cost effective to jump and grind those two mission types with these. #9. - Changed the smoke trails for most of micro missiles. I was running the Sidwinder Dragon mech from the DLC and I never noticed it actually firing or missiles going boom until I hear the "out of ammo" from ♥♥♥♥♥♥♥♥ Betty. F1 command all, F3 while pointing cross hair at spot on ground is go here. Download 83 Collections for MechWarrior 5: Mercenaries chevron_right. Sometimes i loose a limb. I have MW5, with all the updates, but neither of the two DLCs. I explain merc unit levels, faction reputation, and how it all works together so that you can get more salvage and better mechs in Mechwarrior 5: Mercenaries. Career paths work in both Campaign and Career mode!-lrm 5 hsl -lrm ammo -lrm art ammo -lrm cooldown -lrm heat -lrm hsl -lrm spread -lrm velocity -lrm/10 cooldown -lrm/15 cooldown -lrm/20 cooldown -lrm/20 heat. If you bought AMS as a rare item on the market, then there should be some AMS ammo packs on that hub too. 32. Changes all tanks to have structure, armor and turret components, volumetric rescaling and increased survivability. The Dragon-SDW is the premier AI mech. . Rare mechs: - are already repaired and have battle ready loadouts. (PGI) in their MechWarrior Online (MWO) and MechWarrior 5: Mercenaries computer games. Add to Collection. Massive update: 1. Per Smurfy [mwo. Medium Pulse Laser, Medium Laser. Requirements. 5. MW4 also had a AMS mechanic that made the LRM 5… USELESS! (L)Ams in MW4 always and without fail or exception took out the first ‘packet’ of missiles fired your way. This takes 5 seconds, afterwards your mech will stand and you will be immune to gryo damage for 15 seconds. New Chassis Details. videogame_asset My games. Like LRM+Artemis IV launcher which requires LRM Artemis ammo to properly use it etc. 52 is a modification for MechWarrior 5: Mercenaries, a(n) simulation game. Take out dishes first to get backup ASAP (hopefully more mechs than VTOLs) and then head to capture point. 1 MW5 Mercs Reloaded. Is AMS broken? Anyone know how to get. Current section. Sep 27, 2023. There's two different types of melee weapons. Frankly, it’s hard to find content for MW5: Mercs, every time I search it, I get information for MWO. You won't notice how well it is working until you run out of ammo in a missile rich environment. Winterspawn1 • 4 yr. Besides the heros not too many mechs use ams and then you need to be in the right year. Remove a small laser and adding a half ton of armor to the arms and torsos of my lights worked wonders.